Details
- Undertale Playstation 4
- Undertake Review Ps4 Game
- Undertake Review Ps4 Download
- Undertale Reviews
- Undertale Review Ps4 Iso
Review Undertale. All you need is LOVE. Loved by PC gamers since its launch in 2015, now the unique and eccentric Undertale has arrived on the PlayStation 4 and Vita, bringing a whole new world to.
DeveloperToby Fox
Reviewed OnPC
Every few months there’s a game that pops up on my Steam activity list which everyone suddenly buys and starts to talk about. For the past few months, all I’ve heard is “Play Undertale! You will love it!”. So okay, okay, I’ve played it – and now I get it: Undertale is a very important game, and one that will stand the test of time for years to come.
- Aug 15, 2017 Undertale is a The negative reviews are just people that love hating over the game that was popular in 2015. DO NOT LISTEN TO THEM! Undertale is a Fantastic Indie game and it's worth it on PS4 and Vita as much as it was on the PC! There's not many differences from the Original version aside from Illustration Boarders and Japanese Language.
- Hey everyone for this review I take on Undertale for the Playstation 4 its also out on Playstation Vita and PC. This is one of the most hyped indie games of.
- Undertale for PlayStation 4 game reviews & Metacritic score: Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out. Or stay trapped forev.
- Aug 15, 2017 Dylan Siegler — Aug 19, 2017. Undertale is a wonderful game on every level. The music is awesome, the gameplay is fun, the lore is deep, the characters are great, the humor is hilarious and the story is terrific. Read full review. See all critic reviews.
Initially, it feels simply like a good game with some great music, and a very slow opening sequence. After an hour or so it all sinks in, and I still haven’t stopped thinking about it since. There are multiple things that may make Undertale seem pedestrian to the unassuming consumer. The visuals mimic a style seen in NES games like Earthbound, and pixel art games are a dime a dozen on Steam. No, what really sets it apart from the crowd is how cleverly things change based on your choices. Small things affect dialogue and drastically alter the outcome in boss fights.
You play as a human falling down into the underground full of monsters, and are sealed in by a barrier. Your journey begins as you start exploring and meeting monsters – some of which are friendly. There are also random battles across the game and, for once, I actually remember every single enemy I faced; I’m not just talking about the bosses. Toby Fox has managed to give every single enemy a distinct personality through unique combat mechanics and tactics.
Because, you see, Undertale lets you do things a little differently. You have the option to completely avoid fighting through choices that change depending on the enemy. The “Act” menu reminds me of dealing with demons in Shin Megami Tensei IV during negotiations. If you do decide to go the killing route, you play a simple minigame akin to sports games of yesteryear with a time-based cursor on a power meter. When an enemy attacks you, navigate your heart in a box across multiple platforming sections or bullet hell sections. These change depending on the enemy, adding to the overall unique feel that each enemy has.
While it does mimic the visual style of a bygone era, there are things that feel modern. The writing in particular references modern things and has some internet humour. I’d go so far as to say that Undertale has the charm only seen in 90s SquareSoft games, something that modern Square lacks. It baffles me that Undertale was mostly the work of a single person because it manages to hold its own against the heavyweights this year and even outdoes them in many aspects.
The soundtrack cannot be praised enough, either. It manages to stand out among some of 2015’s great game soundtracks (Ori and the Blind Forest, for example) with its memorable tunes and composition. Toby Fox makes heavy use of Leitmotifs across Undertale. Future boss fights reference previous melodies and there are a few tunes that make their presence felt in minor or major ways throughout Undertale. Metal Gear Rising: Revengeance is one of my favourite games of all time, thanks to the boss fights and individual boss themes each of those fights had. Toby Fox gives us unique ways to deal with each boss and a customary song for each one in Undertale.
A few things about Undertale do annoy, however, holding it back from perfection in my eyes. While the writing is charming, some jokes and characters overstay their welcome. Some boss fights get quite grueling later on, and unless you come prepared with enough healing, you’re going to have a bad time during them.
But it’s one of the most important games I have played in the last decade. It managed to make me continue to think about what I did in-game and what happened long after completing the multiple endings. The tunes still play in my head while I’m writing or doing something else. Undertale is a compelling game that everyone should experience.
Relatable characters.
Memorable soundtrack.
Extraordinary story.
Memorable soundtrack.
Extraordinary story.
Minor frustration in some fights and minigames.
Our Score
In Short
A masterclass in storytelling with its memorable characters and soundtrack. Undertale is a phenomenal experience overall.
Undertale Playstation 4
Background
Undertale starts with a classic storyboard introduction showing that years before the story that the player will be in control of, there was a war between monsters and humans which the humans won. The monsters were driven underground by the victorious humans to live out their existence in subterranean exile. You play a child, of no background, personality or defined gender, who as fallen down a hole and woke up no longer in the surface world of humanity and in turn ended up in the realm of monsters. Your goal is to escape back to the comfort of humanity by any means necessary, or not.
Gameplay
Undertale does have combat as do most games and is a kin to turn basedgames like Earthbound. It is however the only game I've played to combine both real time game play elements with turn based combat without the feeling of having the worst of both worlds. When attacking there is a quick time event where you have to time your attack to the center of the used menu, pretty standard for a turn based game, similar to Paper Mario's timing required. The interesting game mechanics come into play when you go down the path of the merciful protagonist.
Undertake Review Ps4 Game
Mercy is this games unique addition which will make any player see that this title has much more to offer than it seems at first glance. Basically you don't have to kill any enemies as long as you find a way to appease them, which is different for every enemy adding an element of puzzle gameplay which I cannot deny is very satisfying when that yellow mercy button shows itself and you know you have spared an innocent life. Especially when the aforementioned enemy is a dog just needing love, or a singer who only has to gain confidence with your help.
During combat there are 4 actions that you can take which are fight (self explanatory), act (which involves efforts in trying to appease enemies), item (which only is for health items and swapping equipped weapons and armor), and mercy (for sparing or fleeing from an encounter). These are for your turn obviously, but when the enemy attacks this game gives you opportunity to avoid all damage entirely via a mini game which is basic but very fun. To avoid taking damage all the player has to do is move their heart, which is the player, and dodge all the objects the opponent throws at them. Simple. but as you'd expect, the farther through the game you go the more elaborate the attacks become.
There are boss enemies in the game which all offer their own unique challenge, when you try to spare them. They all need their own gratification from you and each and every one of them change how your dodging of attacks works, such as adding gravity or adding a play style reminding older players of space invaders, ensuring that you can never become bored with this game's game.
The morality the game has is purely for the player to feel good with themselves – or bad if they decide to become a monster. The pacifist play style creates a disadvantage for the player throughout their adventure as you can only level up by killing monsters and leveling up gives you more health (as many would expect). This does mean that the game can absolutely be completed at by staying at level 1, I did. And by reverse logic killing any and all enemies makes the player a near unstoppable force to be reckoned with.
As this is an RPG game in style there are weapons and armour to find and equip in the game. However they are easily distinguished and most equipment is just basic upgrades from earlier finds and drops with very few having extra abilities for the player.
Story
As previously mentioned the aim of the game is to escape back to world you are from by overcoming all challenges set by the monsters if this underground environment. Now you can choose how you go about freeing yourself from your predicament by being a true pacifist and all round nice guy, a completely genocidal psychopath, or by being somewhere in the middle. It is nice to find a game with morality and not feel that there is only one real ending as they are all viable and just change how the game treats you.
The game encourages you to be forgiving and merciful in its character dialogue but there are plenty of enemies which will test your resolve, especially when your first encounter is a murderous flower who is also incredibly judgmental on you as a player. Personally, by sparing all creatures in this underworld, I really felt a part of it when reaching the hub towns and homes of the monsters (as well as seeing many of those you have spared in taverns and hotels). I'm not sure if they are always there, but it made me feel happy to see them regardless. This is why I recommend turning the other cheek to insults and trying to look on the bright side of the monsters' world.
Undertake Review Ps4 Download
Like most games with any moral choices, there is definitely more reward for choosing different paths. Awarding the player with a completely new boss for pacifists or maniacs. However if you feel a mixed run is necessary, the ending for that still feels right and complete so don't feel a mixed run is required for a first play through.
The world which is laid out before the player is completely filled with life, every NPC feels alive and not at all just flavour text or filler and is brimming with humour. As one for comedy I found this game's writing felt like it was made for me. This is the first game that I have ever played where every defined character is enjoyable to have around, even the enemies and bosses are great fun to listen to and interact with.
I will state with complete certainty that this is the first ever game to put going on a date with a skeleton in the same game as being a contestant on a game show, and make the whole thing feel completely organic and relevant to the plot.
The only downside I can find is my personal distaste for the silent protagonist, as I felt that it makes the player character an empty shell and not at all interesting when compared the world itself. Which, although not a bad thing, made me progress purely to meet more characters rather than because the characters goal is worthy of my time.
Aesthetics
Undertale adopts an 8 bit style, which I implore any graphic-obsessed freak to look passed as world and characters are only improved because of their simplistic and bold design. Personally I think a full 3D model of game would only have hurt the game. Every character model is perfectly designed and nothing feels rushed or just thrown together to increase the game's capacity. Also the over world itself is, although simplistic, very refined and memorable. I can easily remember everything from the Snowy Wastelands to the lava filled Hotlands.
Conclusion
Everything in this game feels perfectly crafted for an adventure which you hopefully want to be a part of. The combat feels very engaging, even though turn based combat usually feels detached from the player themselves. The writing is absolutely superb with every line and character filled with comedy, which should make even the most cynical person, such as myself, remember that games are still worth defending as an art form.
Basically I am recommending that if you own a PC of any kind this game should be a priority, even over the most flashy of Triple A titles.
Undertale Reviews
A worthwhile purchase for £6.99.
Undertale Review Ps4 Iso
You May Like Also